Level 1–100
Active companions earn their own progression from legitimate gameplay that matches their Affinities.
Sidekicks are curated companions with their own progression, Bond, Affinities, Toys, cosmetics, and world connections. Their strongest identity should often be utility and character rather than raw universal power.
The launch direction targets a curated roster rather than turning every creature into a pet. Beatbug is the hard-canon starter companion; the broader visual roster will be finalized with the resource-pack work.
Active companions earn their own progression from legitimate gameplay that matches their Affinities.
Bonding tracks the relationship with a companion separately from its Level and unlocks modest utility and cosmetic interactions.
A single Toy slot keeps build-tuning readable instead of creating another six-piece equipment inventory.
Skins, tiny hats, trails, aura effects, nameplate styles, and animation variants stay cosmetic.
Species rarity and normal power are deterministic—no random IVs or hidden permanent quality rolls.
Registered Sidekicks live safely in a profile-specific Directory rather than remaining as fragile inventory pets.
Sidekick Habitats are planned as social and decorative island spaces for displaying companions. They do not become passive resource generators.