First Steps
Onboarding, islands, navigation, early progression and the systems a new player should understand first.
The web Guide is being designed as a companion to the in-game Guide, using approved game data for progression, sources, recipes, requirements, regions, and systems instead of hand-maintained wiki guesswork.
The Minecraft repository remains authoritative. The website will eventually consume a spoiler-safe public export so item names, requirements, regions, recipes, and unlocks do not quietly drift away from the real server.
Onboarding, islands, navigation, early progression and the systems a new player should understand first.
All 11 Skills, levels, rewards, passive stats, unlocks, challenges and related content.
Profile-scoped material progression, tiers, unlocks, recipes and source links.
Armor, weapons, tools, custom equipment slots, requirements, sources, upgrades and build systems.
Recipe Directory, ingredient sources, progression requirements, workstations and upgrade paths.
Creature families, regions, drops, variants, Spawner eligibility, Hunts and related recipes.
Contracts, clue flow, traps, Pursuit, target variants, trophies and Hunting equipment.
Species, Affinities, Levels, Bond, abilities, Toys, cosmetics, Habitats and acquisition.
Automation tiers, supplies, storage, modules, progression and production rules.
Mobworks progression, physical compression, Capacity, creature eligibility and industrial drops.
Event Calendar, scoring, brackets, Show Tokens, recurring events and seasonal content.
Spoiler-safe Main Story guidance, regions, NPCs, Discoveries and world interactions.
Later phases will add item and recipe search, ingredient-source links, Skill and Collection requirements, NPC and region cross-links, Bestiary entries, Sidekick pages, events, and visibility rules for hidden story content.