WORLD / NPCS

Twenty-four permanent characters with actual jobs.

The Public 1.0 cast connects story, professions, markets, community systems, equipment, automation, events, and exploration to physical places in the world.

01
Pulse Plaza

Maestro Aria

Main Story / tutorial

PRESENTATION IN DEVELOPMENT
02
Clockwork Yard

Tinker Tempo

Stagehands / automation

PRESENTATION IN DEVELOPMENT
03
Verdant Terraces

Mira Melody

Farming

PRESENTATION IN DEVELOPMENT
04
Resonance Mines

Riff Stone

Mining

PRESENTATION IN DEVELOPMENT
05
Driftwater Docks

Marina Wave

Fishing

PRESENTATION IN DEVELOPMENT
06
Wildgrove

Bramble

Sidekicks / creatures

PRESENTATION IN DEVELOPMENT
07
Pulse Plaza

Coda

Archive / Guide records

PRESENTATION IN DEVELOPMENT
08
Story-gated

The Conductor

Main mystery

PRESENTATION IN DEVELOPMENT
09
Resonance Mines

Forge Forte

Equipment / Forge

PRESENTATION IN DEVELOPMENT
10
The Mobworks

Silas Spin

Spawners / Mobworks

PRESENTATION IN DEVELOPMENT
11
Market District

Velvet Vale

Fixed merchant economy

PRESENTATION IN DEVELOPMENT
12
Market District

Penny Pirouette

Bazaar

PRESENTATION IN DEVELOPMENT
13
Verdant Terraces

Chef Cadence

Cooking

PRESENTATION IN DEVELOPMENT
14
World service

Saffron Chord

Alchemy

PRESENTATION IN DEVELOPMENT
15
World service

Lyra Quill

Enchanting / Inscription

PRESENTATION IN DEVELOPMENT
16
Pulse Plaza

Nova Stage

Island design / furniture

PRESENTATION IN DEVELOPMENT
17
Pulse Plaza

Encore Ellie

Visiting / Applause / Showcase

PRESENTATION IN DEVELOPMENT
18
Pulse Plaza

Banner Beck

Crews

PRESENTATION IN DEVELOPMENT
19
Explorer's Camp

Dorian Drift

Exploration / Hunting

PRESENTATION IN DEVELOPMENT
20
Pulse Plaza

Harmony Hearth

Community Projects

PRESENTATION IN DEVELOPMENT
21
Market District

Vex Vinyl

Rare artifacts

PRESENTATION IN DEVELOPMENT
22
Pulse Plaza

Beatmaster Bo

Events / Event Calendar

PRESENTATION IN DEVELOPMENT
23
Wildgrove

Willow Waltz

Foraging

PRESENTATION IN DEVELOPMENT
24
Market District

Gavin Groove

Auction House

PRESENTATION IN DEVELOPMENT
NPC COMPLETION RULE

A catalog entry is not a finished character.

For launch, permanent NPCs still need their real world location, recognizable presentation, working service links, dialogue and quest routing, Guide integration, spoiler rules, builder readiness, and current-client verification.

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